Wall Ball And Two-Ball: The Wall Games With Rules
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A wall and a ball is a game. Half of every school playground in the country was one long queue for a stretch of brick.
Here are the rules for the main wall games, including the sequences everyone half remembers.
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Wall ball
- Players stand in a line facing a wall. One throws the ball against it.
- The next player must catch it on the full or after one bounce, depending on the version agreed.
- Drop it, and you must run and touch the wall before another player can hit you with the ball. Succeed and you stay in; get hit and you take a letter.
- Letters spell a word, usually DONKEY or OUT. Spell it and you're eliminated.
- The softer school version: no throwing at people, just a letter for every drop.
- A tennis ball for the proper game, a sponge ball if a teacher is watching.
Two-ball
- One player, two balls, one wall. You keep both in the air against the wall continuously, one leaving your hand as the other returns.
- Start with the basic rhythm, then add moves between throws: a clap, a turn, a leg over, a bounce under the arm.
- Each move is repeated a set number of times before moving to the next - usually the sequence is called out as a rhyme.
- The classic rhymes: 'plainsy, clapsy, roll your hands to backsy' and 'over, under, in and out'.
- Drop a ball and you hand over to the next player, restarting from where you failed next turn.
- Three balls was the show-off version and about four children in each school could do it.
Sevens
- A solo sequence of seven rounds against a wall, each harder than the last.
- Seven straight throws and catches. Then six with a clap. Then five with a bounce first. Then four thrown under the leg. Then three with a turn. Then two with eyes closed. Then one behind the back.
- Any drop sends you back to the start of that round, or the start of the game in the strict version.
- Every playground had its own sequence. Write yours down before you forget it.
- Works as a genuinely good solo game for a child with ten minutes and a garden wall.
The other wall games
- Donkey: catch and pass in a circle against the wall, a letter for every drop, first to spell DONKEY loses.
- Headers and volleys: one in goal against the wall, everyone else volleying or heading. Score and you swap out; miss badly and you go in goal.
- Wallies, or slam: the ball must hit the ground before the wall, squash-style.
- Spot: a chalk target on the wall and a point for hitting it.
- Wall cricket, with a chalk wicket and a tennis ball.
- Kerby against a wall base when there's no facing kerb.
How to write it so it lands
- Tennis ball for the proper game, sponge if a teacher's watching.
- Write your school's sevens sequence down - nobody remembers it.
- Three balls was always showing off.
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Frequently asked questions
What are the rules of wall ball?
Players take turns throwing a ball against a wall, and the next player must catch it. Anyone who drops it runs to touch the wall before being hit by the ball; failing that they take a letter, and spelling the word out eliminates them.
How do you play two-ball?
Keep two balls moving against a wall continuously, one leaving your hand as the other comes back. Add a move between throws - a clap, a turn, a leg over - repeating each a set number of times, usually called out as a rhyme.
What is sevens ball game?
A solo wall sequence of seven rounds: seven plain throws, six with a clap, five with a bounce, four under the leg, three with a turn, two with eyes closed and one behind the back. A drop sends you back to the start of the round.
What is donkey ball game?
Players pass a ball against a wall in a circle, and anyone who drops it takes a letter. The first person to spell out D-O-N-K-E-Y is out.
Do you sell games or play equipment?
No - we make greeting cards, art prints and pin badges in the UK. Every game here needs a wall, a ball, a piece of chalk or nothing at all, and the only products on this page are our own cards.